Game

October 2007, One! Two! Alice Go! Go! Source Code

Programmed in C++, Using Ogre3D and Newton Physics Engine, Position: Team Leader/Designer/Client Programmer.  A collaborative racing game. (making a team and breaking it up with another playes during racing) Produced for the 2007 Indie Game Competition sponsored by the Korean Game Developer Association, the KSGC2007 sponsored by the Kongju University and the Hoseo University, and the 9th exhibition of the S.E.F.T. (Sungkyunkwan Electronics engineering Further Technology in programming), Sungkyunkwan University, Suwon, South Korea.

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October 2006, FlipFlop

Programmed in C, Position: Team Leader/Designer/Client programmer. An online 1 on 1 arcade game.  Produced for the 2006 Indie Game Competition sponsored by the Korean Game Developer Association and the 8th exhibition of the S.E.F.T., Sungkyunkwan University, Suwon, South Korea.

November 2002, Throbbing Special

Programmed in C, Position: Designer/Programmer/Graphic Designer.  A shooting game for GP32 mobile video game console.  Produced for the 6th exhibition of the S.E.F.T., Sungkyunkwan University, Suwon, South Korea.

October 2001, Typing Game

Programmed in Java, Position: Designer/Programmer. Game for practicing typing. Produced for the 5th exhibition of the S.E.F.T., Sungkyunkwan University, Suwon, South Korea. 

 

Graphics

December 2008, Ray Tracer in a Scene Graph Structure Source Code

Programmed in C++, Position: Programmer, This has shadow, reflectivity, refractivity effects.

 

Computer Animation

November 2008, Particle System (Rocket Simulation-wind effect)

Programmed in C++, Position: Programmer

 

November 2008, Motion Builder Walking Simulation

Programmed in C++, Position: Programmer

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October 2008, Curve Editor (Catmul-Rom Spline, Hermite Spline)

Programmed in C++, Position: Programmer

 

Modeling

December 2008, Maya 3D Modeling (Asimo Robot Family with Remy)

 

 

PC and Mobile Application

June 2007, Yoarun

Programmed in embedded Visual C++, Position: Team leader/designer/PDA programmer.  Distance education system using PDA. Produced for the final project of the Software Engineering class, Sungkyunkwan University, Suwon, South Korea.

December 2006, Hobit

Programmed in embedded Visual C++, Position: Team leader/designer/PDA programmer/graphic designer. Mobile betting system involving horse races measured by GPS. Unfinished in the part of GPS. Produced for the final project of the Embedded System class, Sungkyunkwan University, Suwon, South Korea.

 

Study

December 2008, A study of the Influence of Point of View in Video Games